My name is Susana Godinho and I'm a concept artist exploring the visual intersection of traditional media and digital workflows.

My background is rooted in traditional art fundamentals, but I feel a natural pull toward experimental approaches and mixed media techniques.

I am adaptable across diverse technical and subject demands, with a strong focus on interior spaces acting as silent characters and worldbuilding tools.

My toolkit spans analog media, digital painting, and 3D tools – aimed at translating curated aesthetic concepts into real-time game graphics with a stylized-realism direction, which you can check out under the tab "3D Graphics".

Sentinela, Mechanical Eden and Age of Icarus are my own original worldbuilding projects I'm currently developing.

If you'd like to work with me, contact me via the form or drop me an e-mail at sgod.art3d@gmail.com

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